Human

Humans were the final product of Anitolan slave development before the practice was destroyed in the Mælstrom. Apt and capable, they were suited to a wide range of tasks and jobs, with many of the weaknesses of earlier “slave races” removed. Indeed, after the Mælstrom this all served to help their survival, and eventual prosperity as, arguably, the dominant species.

Having spread globally, and having been the most tinker with by the Anitola, Humans are one of the more diverse civilised species. The wide term “humanoid” derives from the distinctive shape they still share: bipedal, with four limbs and a head atop a torso. Humans possess a wide variety of skin colours, body types, and facial features. Generally speaking, humans' skin colour assumes a darker hue the closer to the equator they live. At the same time, bone structure, hair colour and texture, eye colour, and a host of facial and bodily phenotypic characteristics vary immensely from one locale to another. Cheekbones may be high or broad, noses aquiline or flat, and lips full or thin; eyes range wildly in hue, some deep set in their sockets, and others with full epicanthic folds. Appearance is hardly random, of course, and familial, tribal, or national commonalities often allow the knowledgeable to identify a human's place of origin on sight, or at least to hazard a good guess. Humans' origins are also indicated through their traditional styles of bodily decoration, not only in the clothing or jewellery worn, but also in elaborate hairstyles, piercing, tattooing, and even scarification.

The wide variety of skills and abilities they can learn lead to Humans been able to fulfil any need, albeit perhaps not as well as another race.

Racial Traits

 * Ability Score Racial Traits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
 * Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
 * Base Speed: Humans have a base speed of 30 feet.
 * Languages: Humans begin play speaking a regional language.
 * Bonus Feat: Humans select one extra feat at 1st level.
 * Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.